- D20 Tests can now be made with advantage or disadvantage: attack rolls, saving throws, and initiative rolls
- Advantage and disadvantage cancel: any amount of one is undone by a single source of the other
- Prompts now show when a roll has advantage or disadvantage before you roll
- After the dice land, the roll readout shows which d20 counted and which was dropped
- Some creatures can have a permanent edge on initiative through their features
- Added an experimental Focused attack action that attacks with advantage, as another early look at the mechanic. It is a preview and may change or be removed
- Added two experimental spells as an early look at the mechanic: Fireball of Fortune (targets save with disadvantage) and Fireworks (targets save with advantage). They are previews and may change
- Fixed the live chat jumping at the moment a Game master message finished streaming
- The streamed text now settles into its final message in place, instead of briefly disappearing and reappearing
- The live feed now scrolls to the bottom when a Game master reply starts streaming, so it no longer narrates below the fold
- The Game master no longer lets rulebook terms slip into its narration — no talk of rounds, turns, or hit points, just the fight as the characters experience it
- A single action is now narrated as a moment of seconds, so one strike no longer stretches into a drawn-out sequence
- Fixed a bug where Get started followed by a social provider (like Google) could drop you on a "page not found" screen
- If that social account already has a Boundless RPG account, the flow now hands you over to sign in instead of getting stuck
- The activity graph on the home page now counts every change shipped, so busier days show up at their true size
Lean into your luck
The words arrive calm and clear
Your adventure waits