- Attacks now score a critical hit on a natural 20, doubling every damage die the weapon rolls
- Improved Critical and Superior Critical widen your crit range to 19 and 18
- Savage Attacks, Brutal Critical, and Piercer add extra damage dice on a critical hit
- Feats and gear can now trigger automatically off combat events — like attack rolls and damage — instead of only granting passive bonuses
A twenty, at last
The dice come up all golden
The table just roars