- The GM can now refer to your character by name in its narration: matched names appear in bold with the character's portrait inline, and hovering — or tapping on touch — reveals the character's id
- Only assigned characters with real names are highlighted, and only exact whole-word matches for now
- Messages are now triaged automatically, so only ones that call for the game master trigger a reply — banter, reactions, and table talk no longer spend a turn
- Hold Cmd/Ctrl to send a message straight to the game master when you want a reply regardless
- Spell rules can now read the casting spell's identity — its level (cantrips are level 0) and school — and tell the level it's cast at apart from the spell's own level, the groundwork for features like Sculpt Spells and Potent Cantrip
- Damage rules can now vary how much a spell deals to each creature that saves against it, the groundwork for abilities like Evasion
Say your hero's name
An answer will always come
It knows who you are